Wallet…

GOODCOIN / Public · no wallet needed

The Hearth

The NEAR that backs every GOOD. It grows only through fees of fires that catch, and its has never gone down.

get_supply

Supply

check_invariants

Invariants

Evaluated by the contract on every read. They are also asserted after every state change.

Floor history

Floor over time

Floor history requires the event indexer

The floor at each catch is in the fire_caught event (floor_h, floor_b), which needs an event indexer that doesn't exist yet. Contract state only holds today's floor and its high-water mark, so no line is drawn rather than an invented one.

Derived exactly from contract state

History